Description
Set in a war-torn fantasy realm where magic seeps through every corner of existence, this tabletop miniature game plunges players into a setting where no soul escapes the call to arms. Across eight interconnected realms shaped by sorcery and conflict, mighty factions rise and fall under the banners of ancient powers.
Whether drawn to the cause of Order, Chaos, Death, or Destruction, every army swears allegiance to one of the Grand Alliances—but that doesn’t guarantee peace among their ranks. Will you command lithe warriors of the forest, stout mountain-dwellers, or pestilent hordes spreading rot and ruin? A vast range of factions and playstyles awaits those eager to stake their claim on the battlefield.
Among the most fearsome warhosts are the Mawborne Clans—nomadic tribes of hulking brutes who worship a ravenous deity of hunger and brutality. Their advance is thunderous, the land itself trembling beneath their charge. Driven by insatiable appetites, they devour all in their path, believing every feast to be a sacred offering to their monstrous god.
These warbands are broadly divided into two rival traditions: the Ironbellies, grim-faced warriors clad in crude armor who rely on brute force and sheer mass, and the Frostfang Riders, nomadic raiders who charge into battle atop towering beasts, forever pursued by an arcane winterstorm that drives them onward. Though united by belief and need, internal conflicts over dominance are common—and often deadly.
Now, the Scrapglutt tribe takes its place among the carnage, a relentless tide of flesh, steel, and hunger crashing into the battles of the new age.
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